August 2024: monthly review

I know August isn’t over yet, but I wanted to close this month early and start a new cycle. Also, there are some important changes to Patreon billing – please read carefully.

General changes

1. Stories are on indefinite hold. These days I mostly write for fun in the Wildwood Discord server. Monthly updates will focus on the games I’m working on.

2. Billing is paused for September 1st, and will resume in October.

3. Patreon is mandating its creators to switch to subscription billing (instead of first-day-of-month or per-creation billing) to comply with demands from Apple, to do with Patreon being allowed in the App Store. You can read more about this change in Patreon’s news post here.

  • From November 2024, I’ll allow my Patreon page to switch over to subscription billing along with most other creators.
  • This will mean that new patrons will be charged when they join and then every month on the same date in the month that they first joined. You can read more about how this works here.
  • Existing members will continue to be billed on the 1st of each month.
Continue reading “August 2024: monthly review”

The Zhonghua Zero-Day 1.5.0

The Zhonghua Zero-Day is available from the link below:

https://mega.nz/file/ChtQBSAQ#touOpoh3eVuc6vojeVc5oKxhP1OCKApAgM1BKbQDVTE

You can play it on Itch here: https://varlance.itch.io/the-zhonghua-zeroday

The Zhonghua Zero-Day is built in Twine 2 using Sugarcube 2 format. It should run in your browser like other Twine interactive fiction games.

In this game, you play as an augmented agent of the International Security Executive (ISEx) in 2027. When a neuroaugmentation expert is kidnapped in Zhonghua, you have to infiltrate a Ruthenian mercenary group’s yacht to gather intel. But when your augmentations malfunction and your arousal level steadily increases with no release in sight, will you succeed in your mission, or will your own desires result in your surrendering to your enemies?

Features:

  • Choose an avatar for your character!
  • AI-generated avatars using Generated.Photos.
  • Manage your stats – use a combination of Savagery, Stealth and Seduction against your enemies.
  • Navigate a tile-based map spanning four decks of a yacht. Now with pixel art!
  • Map navigation using buttons or keyboard input.
  • Combat system with 3 enemy types and 12 outcomes to encounters. 
  • Sex scene generator for combat scenes. 
  • Bondage and restraint removal mechanics, with consequences for gameplay. 
  • Seven different endings. 
Continue reading “The Zhonghua Zero-Day 1.5.0”